Electronic OtherRealms #27 Spring, 1990 Part 1 of 11 Copyright 1990 by Chuq Von Rospach All Rights Reserved. OtherRealms may be distributed electronically only in the original form and with copyrights, credits and return addresses intact. OtherRealms may be reproduced in printed form only for your personal use. No part of OtherRealms may be reprinted or used in any other publication without permission of the author. All rights to material published in OtherRealms hereby revert to the author. Table of Contents Part 1: Editor's Notebook Chuq Von Rospach Part 2: Behind the Scenes: The Quiet Pools Michael Kube-McDowell Past Imaginings: SF in the Comics Lawrence Watt-Evans Part 3: From Beyond the Edge Reviews by Our Readers Part 4: From Beyond the Edge (continued) Reviews by Our Readers Part 5: Scattered Gold Charles de Lint Much Rejoicing Dan'l Danehy-Oakes Part 6: Small Press Overview 1989 Evelyn C. Leeper Part 7: Small Press Overview 1989 (continued) Evelyn C. Leeper Part 8: Small Press Overview 1989 (continued) Evelyn C. Leeper Part 9: Words of Wizdom Chuq Von Rospach Last Call Alan Wexelblat Part 10: No Prisoners! Laurie Sefton The Agony Column Rick Kleffel Part 11: Your Turn Letters to OtherRealms Editor's Notebook Chuq Von Rospach As I write this, it's Earth Day II: the sequel. It is estimated that 100,000,000 people worldwide will become environmentally aware for 24 hours. They will recycle their newspapers. They will write letters about CFCs. They will beat their chest in anger over dead dolphins. They will parade down streets with placards and slogans, and tonight they'll go to bed full of revolutionary fulfillment. Tomorrow, most of those 100,000,000 people will wake up and go back to their old habits, except that now they'll feel better for having done something for the environment. That's my grump with Earth Day. Environmentalism is not one day a year. It's not demonstrations and slogans. It's definitely not major corporations spending lots of money on sponsorships and publicity. Environment is a rest-of-your-life commitment towards improving your own life and doing things to improve the life of the world around you. Earth Day will do good things, but it's real purpose seems to be to allow companies a way to talk about how good they are (rather than having the company simply be good and be recognized as such) and to allow people to make themselves believe they're doing good without really having to commit to anything. I wonder if the negatives of giving a large chunk of population a chance to convince themselves they can do environment one day a year will outweigh the advantages that having an Earth Day at all. It reminds me of a Catholic confessional: just because you can go and have your sins forgiven once a week doesn't mean you can go and sin the other six. Some people have never figured out that absolution without a change in attitude is meaningless. If you allow people to absolve their environmental sins without changing the habits that create the problems, are you solving anything? Or are you worsening the problem? I would rather see year-round efforts than one-day extravaganzas. Being against Earth Day is a dangerous position, because it's guaranteed to get you labelled anti-environment. I'm anything but -- the organizations that are at the top of my charity list every year are the ones that deal with environmental issues every day. But like those who see "pro-choice" as being automatically "pro-abortion", being against Earth Day is the same as going out and personally strangling seals or wearing mink (speaking of hypocrisies: what's the difference between killing a farm-bred mink for fur and killing a farm-bred cow for leather and meat? Answer: you use less of the mink. Trapping fur animals is horrendously inhumane and should be stopped, but people who eat meat but fight farm-bred furs are hypocrites. All furs are not created equal, except in the minds of those who like simple answers). I'm all for fixing the environment and try to do my part; I'm just against palliatives for the guilty conscience or ineffective quick-fixes. Earth Day could have been a good start towards environmental awareness and change. The way it was put together, however, it'll be the entire environmental effort for too many of the participants. Serious stuff Now that I've fixed our environmental ills, on to some serious stuff. It's become more and more obvious to me that there are problems with OtherRealms and how it interacts with both my life and Laurie's. The quarterly schedule has become increasingly erratic, and it's obvious that for the second year in a row we're only going to get three issues out in 1990 like we did in 1989. It's not lack of material, or lack of interest or lack of motivation. The reason is simple: no time. Another problem is space: OtherRealms refuses to fit in the number of pages I want it to, forcing me to (1) find some way to squeeze it in anyway, (2) cut stuff or (3) reduce the type size and pray the repro doesn't turn it into a grey, unreadable mass. It is time to Do Something about this. I think OtherRealms has gotten complacent because I've gotten complacent. In the last couple of years, my interests have radically changed, but my commitments haven't always kept up. OtherRealms is not the primary focus in my life as it used to be. Laurie's time is also constrained, since she's taking grad classes at Stanford and studying for the GMAT to (hopefully) enter business school at San Jose State. Together, we still have less time for OtherRealms than I used to spend on it solo two years ago. None of the things taking time away from OtherRealms are things I'm willing to give up or scale back, so I have to change OtherRealms to be viable. The alternative is to do it badly, or end up not doing it at all. What it comes down to is that we're going to be making a number of changes to OtherRealms in the next year to better match what we want out of the fanzine. We've been working on how to restructure OtherRealms for about six months and the time has come to start the process. This is an outline of our current plans for the new, improved OtherRealms. First, I'm taking it off of a regular schedule. The tentative schedule is three times a year: Aprilish, Julyish (or Augustish) and Decemberish. If time permits, I'll do a fourth issue. If not, maybe only two. Rather than set up fixed deadlines I won't keep, I'll base the schedule for the next issue on when the current one mails. The mix of material in OtherRealms is going to change. A typical issue of OtherRealms can be as much as 80% reviews. While reviews are an important part of OtherRealms, it's hard to publish something that is both interesting to read and three-quarters reviews. This problem is partly historical and partly my fault: OtherRealms started out as a hard-core reviewzine. As the fanzine grew, I committed to publishing columns by people I felt were worth giving special notice. When OtherRealms downsized, though, I still tried to wedge seven columns into a space that only has room for four or five. To fix this, I'm cancelling three features. First is the Stuff Received column. From talking to readers I've found that only a small percentage of readers make use of it. At 8% of the fanzine, I can't continue publishing all that data, especially since more complete sources for that data -- Locus and SF Chronicle for instance -- exist. Only the fanzine listings will survive. They'll be back next issue, since fanzines have very small distributions and poor publicity, they need all the notice they can get. The next cancellation is my horror coverage. There are simply not enough horror readers in my audience. I don't have enough space to handle SF and Fantasy, and adding Horror makes it that much harder. This issue will be Rick Kleffel's last Agony Column. Rick has agreed to keep writing reviews for me and is also doing reviews for Midnight Grafitti, so he won't disappear completely. I am also, as of this issue, cancelling Alan Wexelblat's column. Even after the other changes I had one column too many. A column requires me to dedicate two complete pages, with one or two extra pages spread between the columns. I also average about five or six pages of reviews in the review section. I also lose 2 and a half pages to overhead: the cover, masthead page and mailing area. On average, then, I've committed to at least 22 pages before I start planning what will go in an issue. The other ten pages are where the Behind the Scenes, the editorials, letter column, essays and all the other features need to go. There's just no room. It's easy to decide to cut a column. It's tough to decide which column gets cut when you think everyone is doing a fine job. While Alan has lost his column to the changes, he has agreed to continue writing reviews for the review section and, with Dean Lambe, will remain on the masthead as a contributor. The result of these changes is that the dedicated part of the fanzine will shrink from 22-24 pages to a more reasonable 17-18 (out of 32-34) pages. The total number of pages I'll publish will shrink slightly but the room for things other than reviews will increase. But wait! There's more! There's one final change that needs to be discussed. Issue #30, which will also be the first issue of my sixth year of publishing OtherRealms, will be the final issue on the networks. Starting with #31, I'm only publishing the paper version. This is a very difficult decision to make. There are two conflicting needs here: 99% of my readership is on USENET, but I don't enjoy being on USENET any more. Over the last 5 years, the net has grown significantly (OtherRealms' readership has grown from 2,500 to almost 15,000, for instance). As it has grown the number of messages in the areas I care about have grown to the point where it's impossible to keep track of conversations or find the information I'm interested in finding. Also, the net has attracted a small group of troublemakers: people whose real interest is generating controversy with personal attacks and abuse. As an occasional target of this abuse because of my high profile on the net, I'm sick and tired of putting up with it. It's not true that the idiots have driven me off the net -- but it is true that they have made the decision much easier. What is true is that USENET and I have grown in different directions, and I've finally decided it's time to overcome the long-ingrained habits and shift the time I'm spending on projects to things that are important to me. I've spent a lot of time on things that were "for the good of the net." Now I'm going to take that time and spend it on things that that I want instead. Computer networks have been a focus of my life for a long time: I was on the Arpanet in the 70's and wrote my first BBS program (for a CDC Cyber, in Fortran, believe it or not) in 1978. I've been on-line one place or another ever since. In the last two years, though, I've found myself spending more time on the networks and enjoying it less. I kept logs of my time and found I was spending up to 25 hours a week online -- time mostly wasted. I decided it was time to make some changes, and I set a goal of limiting myself to about five hours on-line per week. Since the first of the year I've cancelled all of my computer accounts except the one on GEnie and USENET. Think of how much you could do with an extra 15 hours a week. I'm not meeting my goals yet, but the difference is astounding. The electronic OtherRealms has been a fixture on the net and my readers are a joy to work with. The support and feedback I get is wonderful, and I like the give-and-take of being in direct, easy contact with my readership. To continue publishing OtherRealms on-line I have to deal with other sections of the net as well and the problems they cause far override any positive aspects of keeping OtherRealms on the net. So it's time for the electronic edition of OtherRealms to die. I chose issue 30 because it's a milestone -- I'll have finished five years of publishing the fanzine. know a lot of you will miss it. So will I, but there aren't any feasible alternatives. I've delayed it too long already. The Bottom Line For a fanzine to survive it has to meet the needs of its owner. If it doesn't, it dies. I've changed and now it is time for OtherRealms to change as well. I want to be as happy celebrating OtherRealms' tenth birthday as I am celebrating its fifth, but that means positioning it so I can enjoy publishing it for the next five years. I can't do that without cutting off some readers and undoubtedly pissing off some more, but the alternative is worse. I want to publish something that's more personal without losing the essential focus on books, that's more fannish without making it an egozine, that's got a wider range of interests without losing the kernel that makes OtherRealms special. There are going to be some rough edges and false starts in the next year or so, but it's time for the journey to start. Gads, I'm just a bundle of good news this issue, aren't I? So what are critics worth, anyway? The other day I got a fanzine, Black Hole #29 (edited by Ian Creasey, Leeds University Union, P.O. Box 157, Leeds LS1 1UH, UK). I mention it only because Creasey wrote a very negative review of OtherRealms. Among other things, he says "tries hard to be an incisive and interesting forum of criticism but ends up being rambling and boring" and "...but a zine devoted to criticism..." Creasey doesn't like OtherRealms because it's a terrible criticism magazine. He completely missed the fact that OtherRealms isn't, and never has been, a criticism-oriented fanzine. It's a reviewzine, which is another beastie entirely. His entire 'criticism' is that OtherRealms isn't the kind of fanzine he thinks it should be and therefore it's bad -- while ignoring the fact that it was never intended to do what he's claiming I'm doing a bad job of in the first place. Which is, of course, bad criticism. A bad critic or book reviewer writes in a form of "why this isn't the kind of book I would have written this as" instead of "what kind of book should this have been and how would the author have improved it?" The majority of reviews of OtherRealms are positive. Of the negative reviews, many are of this type. Sometimes a fanzine critic has some interesting points (I was reviewed in Anvil a while back, and the reviewer there brought up a number of problems, leading to various changes in OtherRealms). I bring all this up not to argue with Creasey, but to make a few points that seem to need repeating. First, reviewing is not criticism. They're different skills with different viewpoints. Second, critics and reviewers sometimes blow it. Third, while a poor review is worthless, in many cases it's impossible to tell good reviewing or criticism from the bad stuff until it's too late because it might seem reasonable -- until you know the facts. Which is a cautionary tale for anyone reading reviews and criticism. Even in OtherRealms. See you all next issue! 2 ------ End ------